

Please see the wiki " Display resolution versus Image Size" article.Īs you can see, there are a number of things that can underlie your problem. Larger/higher resolution is not always "better". The size of your image files also has an impact. Reading from or writing to disk for any reason is the slowest thing the game does. * If you have "NVSE logging" enabled (see the 'Checklist Item #4' entry in the wiki " Fallout NV Mod Conflict Troubleshooting" guide), disable it until actually needed. disable most "Autosave Events" in CASM) and see how that impacts the game seeming to freeze temporarily. * If you are using CASM or some similar "auto-save" mod to manage your save game files (recommended), try increasing the "time between saves" set in the "save frequency" and reducing the number of occasions it saves to the minimum (e.g. * The 'Issue: What's with these Solid Green billboard signs in the distance (LOD)?' entry under the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section can also help if your problems started after you installed VWD/LOD texture packages. * There are also some NVSR configuration suggestions under the 'Issue: Game in slow motion' and entries. * 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' for other settings that can indirectly affect micro-stutter. * 'Issue: Win10 Screen tearing in "Borderless Windowed Mode"' * 'Issue: Lag or "micro stutters" even with "New Vegas Stutter Remover" installed' * 'Issue: "Full screen mode" exhibits CTDs and stutters or micro-stutters' Please see the following entries under the 'Solutions to Performance problems' section in the wiki Fallout NV Mod Conflict Troubleshooting" guide if you haven't already. The following are "mitigations" that have been found to help some people. The "video pipeline" has always been prone to problems. There are internal design choices that cannot be overcome. Keep in mind that this game was designed for older PC and XBox console systems, and it is now possible for your new "latest and greatest" gaming machine to be faster than it can handle. " ENBoost") and "solid state drives" (SSDs) being in between.
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Mostly these are due to the hard disk drive being orders of magnitude slower than VRAM, with System RAM (e.g.

All visual stuttering problems are caused by the video stream having to wait for the "art assets" required to render the display OR the game writing something to disk (such as a save game file or logging).
